Season One Highs and Lows.
When Enterprise premiered it was seen as an attempt to breath new life into a franchise that had produced fourteen years of stories set in the same time period. While The Next Generation, Deep Space Nine, and Voyager each had their own unique take on the 24th century, they shared the same Starfleet, the same technology, and the same crowded political landscape. By the time “Endgame” rolled around, there was—to many observers—a sense of fatigue creeping in. So changing the game by going back in time presented an opportunity to really shake Star Trek up. But it was risky, and whether it was a success or failure is the topic of much debate. Where did the writers and the creative team hit a home run? Where did they strike out? In this episode of Warp Five hosts Christopher Jones and Kate Walsh discuss the highs and lows of Enterprise’s first season.