“Move Along Home” 30th-anniversary reflections.
Running Time: 40 minutes 9 seconds
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First contact with a race from the Gamer Quadrant … uhm … Gamma Quadrant doesn't go quite as Sisko had hope when it turns out that they obsessed with, you guessed it, games. And also stick tapping. And tatoos. It's all enough to make you want to move along! Move along!
In this episode of The Orb, hosts C Bryan Jones and Matthew Rushing continue our 30th-anniversary retrospective that will take you through all of Star Trek: Deep Space Nine, one episode at a time. In this installment, we reach that monumental signpost of Season 1, “Move Along Home,” and discuss the Wadi, whether budget was really the problem, why the crew should have played more Legend of Zelda, and more. Shap 6!
Chapters
Intro (00:00:00)
Sisko and Jake (00:03:30)
Characterizations (00:06:59)
Could Have Been Better (00:12:06)
Original Higher Stakes (00:15:37)
Blown Budget Matters? (00:21:27)
Play More Legend of Zelda! (00:26:48)
Final Thoughts and Ratings (00:32:57)
Closing (00:35:07)
Hosts
C Bryan Jones and Matthew Rushing
Production
C Bryan Jones (Editor and Producer) Matthew Rushing (Executive Producer) Norman C. Lao (Associate Producer)
“If Wishes Were Horses” 30th-anniversary reflections. We discuss the story's fun veneer, the wealth of character and social commentary that lies beneath, and why Miles must be feeling like Lando Calrissian.
“Progress” 30th-anniversary reflections. We discuss how the story of a stubborn landowner continues Kira’s incredible character development and focuses the DS9 narrative on everyday people.
“The Storyteller” 30th-anniversary reflections. We discuss how a long-dismissed idea finally found a home on DS9, the search for Bajoran identity, and what the story has to say about the importance of fathers and the power of collective belief.
“Battle Lines” 30th-anniversary reflections. We discuss how Opaka’s new calling changes not only her life but also Kira’s, why it was necessary to remove Opaka from her role on Bajor, what the story says about conflict, punishment, and redemption, and more.
“Vortex” 30th-anniversary reflections. We discuss revelations about Odo's people and how the story sets up the Dominion and why it's important to always keep an extra glass around.
“The Nagus” 30th-anniversary reflections. We discuss the resetting the Ferengi, subtle morality, the importance of fathers, and more.
“Move Along Home” 30th-anniversary reflections. We discuss the Wadi, whether budget was really the problem, why the crew should have played more Legend of Zelda, and more. Shap 6!
“The Passenger” 30th-anniversary reflections. We discuss how it works as a Bashir story, the introduction of Primmin, the Odo connection, the original concept, and more.
“Dax” 30th-anniversary reflections. We discuss the complex matter of where the line between host and symbiont begins and ends, how the story helps build the mythos of the Trill, some potential inspiration from Argentine writer Jorge Luis Borges, and much more.
“Q-Less” 30th-anniversary reflections. We discuss the appearance of John de Lancie’s fan favorite on DS9, the original premise compared with what we got, why it does (and doesn’t) make sense, and how the story makes more sense if you shift how you look at it.